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- on startMovie
- global gstop
- set gstop to 0
- end
-
- on button
- set thisOne to the clickOn
- set the locH of sprite thisOne to the locH of sprite thisOne + 2
- set the locV of sprite thisOne to the locV of sprite thisOne + 2
- updateStage()
- puppetSound("click")
- updateStage()
- repeat while soundBusy(1)
- end repeat
- set the locH of sprite thisOne to the locH of sprite thisOne - 2
- set the locV of sprite thisOne to the locV of sprite thisOne - 2
- updateStage()
- end
-
- on cursor
- if rollOver(37) = 1 then
- set the visible of sprite 37 to 1
- else
- set the visible of sprite 37 to 0
- end if
- if rollOver(38) = 1 then
- set the visible of sprite 38 to 1
- else
- set the visible of sprite 38 to 0
- end if
- if rollOver(39) = 1 then
- set the visible of sprite 39 to 1
- else
- set the visible of sprite 39 to 0
- end if
- if rollOver(40) = 1 then
- set the visible of sprite 40 to 1
- else
- set the visible of sprite 40 to 0
- end if
- if rollOver(41) = 1 then
- set the visible of sprite 41 to 1
- else
- set the visible of sprite 41 to 0
- end if
- if rollOver(42) = 1 then
- set the visible of sprite 42 to 1
- else
- set the visible of sprite 42 to 0
- end if
- end
-